Computer graphics
Best computer graphics books and tools
Resources for Computer graphics under Technology & Computer Science. Pair these picks with articles on thestemprofessor.com.
- Computer Graphics: Principles and Practice (Foley et al.) — Comprehensive graphics reference.
- Real-Time Rendering (Tomas Akenine-Möller et al.) — Industry-standard real-time graphics reference.
- Interactive Computer Graphics (Edward Angel & Dave Shreiner) — OpenGL/WebGL-oriented graphics course text.
- Physically Based Rendering (Pharr, Jakob & Humphreys) — Ray tracing and rendering theory depth.
- STEM lab notebook (grid + ruled) — Keep lab notes, units, and sketches in one place.
- Index cards for formulas and terms — Quick review between lectures and problem sets.